Reviewed · NEW ORLEANS VOODOO TOURS
New Orleans Drunken Voodoo, Mystery, Paranormal, Supernatural and History Tour
The most unusual part of this French Quarter walk is the mix of drinking, voodoo, and ghost hunting. You move through the Vieux Carré while your guide connects landmarks, murders, vampire legends, Marie Laveau, and the 1803 Louisiana Purchase. An EMF meter adds a playful hands-on element.
I like the route’s variety, especially the stop at St. Louis Cathedral and Jackson Square, plus the chance to hear how voodoo developed in New Orleans. I also like the relaxed group mood, and guides such as Cody have earned praise for lively storytelling and useful advice about the city.
The main concern is reliability. The tour has received strong marks for its guides, but also several serious complaints about late cancellations, unclear check-in, and guides not appearing. Read the meeting instructions closely, keep your phone available, and have a backup plan.
Key points to know before you book
- Marie Laveau and voodoo lore: Hear how voodoo came to New Orleans and visit places linked with the city’s most famous Voodoo Queen.
- A real EMF meter: You may check out paranormal equipment, but you are responsible for returning it in good condition or paying the $250 replacement charge.
- Bourbon Street departure: Meet on the sidewalk at the courtyard gate beside Lafitte’s Blacksmith Shop Bar, not inside the bar and not at a street corner.
- Bars are part of the route: Drinks are not included, and stops may take longer when bars are crowded.
- Strong guide praise, uneven operations: Cody and Coty receive repeated praise for clear storytelling, patience, and local tips, while several recent bookings report no-show or cancellation problems.
- Jackson Square finish: The walk ends in the heart of the French Quarter, a handy place to continue your evening.
Bourbon Street beginnings and the right frame of mind

This is not a quiet academic history walk. It is a social French Quarter tour built around stories, drinks, spooky claims, and a little audience participation. You walk at a moderate pace, stop near historic buildings, and may enter several bars along the way.
The advertised time is about one to two hours. A shorter outing may finish close to the one-hour mark, while bar waits can stretch the route. That uncertainty matters if you have dinner reservations or a show afterward. I would leave a comfortable cushion rather than planning another fixed activity immediately after.
The $35 price is reasonable if you want a short introduction to the French Quarter with a party atmosphere. It is less compelling if you expect a formal museum-style tour, included drinks, or a guaranteed ghost encounter. The fee covers the guide and group walk, while drinks and gratuities cost extra.
The meeting point is at 941 Bourbon Street, by the gate of the courtyard attached to Lafitte’s Blacksmith Shop Bar. Do not go inside the bar expecting a check-in desk. The directions specifically say to meet on the sidewalk, and the group leaves at the scheduled time. Arrive a few minutes early.
That last point is important. Several poor experiences have centered on missed connections, unclear check-in, or a guide departing before someone found the group. Send questions before departure, keep the phone number on your booking active, and do not count on reaching the guide once the walk is underway.
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The French Quarter as a history book
The route takes you through the Vieux Carré, where history is not confined to a plaque or a museum room. The guide points out buildings, streets, and public spaces connected with major events and colorful characters.
One notable stop is the location where the Louisiana Purchase was signed in 1803. That moment changed the map of the United States, and placing it in the middle of the French Quarter gives the history a useful sense of place. You are not just hearing a date. You are standing where the transfer happened.
The walk also includes St. Louis Cathedral in Jackson Square, one of the city’s best-known landmarks. The cathedral and square provide a calmer counterpoint to Bourbon Street’s drinking culture. They also help explain how religion, public life, architecture, and tourism overlap in the French Quarter.
The guide’s style will shape this section more than the route itself. Cody and Coty are named in especially positive comments, with praise for their storytelling, local knowledge, patience, and ability to answer questions. One guide even waited while a group corrected an Uber drop-off mistake and later suggested places to see. That kind of practical help can make a short first-night tour more useful.
Still, your experience may vary by guide and group size. The tour can accommodate up to 99 people, so do not assume you will receive a small-group conversation. A smaller group may feel more personal, while a large group can make it harder to hear or keep up.
Marie Laveau, ceremonies, and the voodoo section

The voodoo portion gives the walk its strongest cultural focus. You hear how voodoo came to New Orleans and learn about Marie Laveau, the city’s most famous Voodoo Queen. The route includes property said to have been given to her as payment for her work and places associated with voodoo ceremonies.
This subject deserves a respectful approach. New Orleans voodoo is often reduced to movie props, curses, and spooky shop displays. A good guide can help separate cultural practice and local history from the sensational stories that attract visitors. The supplied tour description promises explanation, not just a parade of haunted claims, so listen for the historical context behind the legends.
The voodoo section may appeal most to you if you want more than bar stops and ghost stories. It gives the evening a connection to New Orleans culture, though the material is presented within an entertainment-focused walk rather than a specialist religious or academic tour.
You should also expect stories to blend documented events with folklore. The tour discusses locations where ceremonies took place, but it does not promise access to private property or interiors. The walk stays on public property, and you should respect homes and residents along the route. Do not ring doorbells, trespass, or wander away from the group for photographs.
Haunted houses, vampires, and the EMF meter

The supernatural portion covers a supposedly haunted house, locations linked to vampire sightings, and places where police are said to have documented reports. This is the part that gives the tour its late-evening energy, especially when the streets are dark and the group is moving from one story to the next.
The tour uses a real EMF meter, a device associated with detecting electromagnetic fields. You can request paranormal equipment at check-in, but you must provide your name, phone number, address, and booking reference number. The equipment is tracked, and every item must be returned before you leave.
Take that responsibility seriously. The operator lists a $250 charge for any lost, damaged, or missing equipment. Do not drop the meter, hand it casually to someone outside the group, or leave without returning it to a staff member.
The EMF meter is best understood as a prop for investigation and conversation, not proof that a ghost is nearby. The operator makes clear that no paranormal activity is guaranteed. You may capture an unusual photo or get an interesting reading, but the tour cannot promise ghosts, vampires, spirits, demons, or any other supernatural being.
That honesty is useful. If you want a fun way to test spooky places, the meter adds something to the walk. If you want verified evidence of the paranormal, this is not the right standard of proof.
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Bar stops and the party atmosphere

The French Quarter has more than 200 bars, and this route passes many of them. You may stop at several historic or friendly bars, with the exact pace shaped by crowds and service. Drinks are available for purchase, but none are included in the $35 ticket.
The drinking element works best if you treat it as optional social flavor, not the main product. You can enjoy the stories without ordering at every stop, and to-go drink windows are available along the route for people who do not want to enter a bar. Some bars may not allow children inside, so families should plan carefully.
Alcohol also changes the practical side of the walk. The operator can refuse service to anyone who becomes extremely intoxicated. If a participant is removed or the tour is canceled because of severe intoxication, there is no refund. Pace yourself, drink water when you can, and remember that New Orleans sidewalks can be uneven.
The group must stay together. You are not expected to walk off for private photographs or explore side streets alone. That rule may feel strict, but it keeps the guide on schedule and prevents a large group from scattering through the Quarter.
Jackson Square and what the ending means

The tour concludes at Jackson Square, the center of the French Quarter. This is a practical finish because you remain in the middle of the neighborhood, surrounded by restaurants, bars, historic buildings, and transport connections.
The final stretch gives the tour a useful shape. You begin amid Bourbon Street’s nightlife, move through stories of major events and local characters, then end at one of the city’s most recognizable public spaces. For a first evening in New Orleans, that can help you understand how the Quarter fits together.
Do not expect a formal closing ceremony or a long question period. The tour is designed to keep moving, and the guide may need to stay on schedule. If you want restaurant or sightseeing suggestions, ask during the walk. Cody’s practical recommendations were one of the strongest recurring positives, and that sort of advice is most useful before the tour ends.
Price, timing, weather, and cancellations

At $35 per person, the tour offers a fair price for a one to two-hour guided walk with a local guide and the option to use paranormal equipment. The value rises if you enjoy storytelling, want a casual introduction to the French Quarter, and plan to buy only a drink or two. It falls if you are seeking a long, detailed history lecture or a guaranteed paranormal event.
The tour is offered in English and uses mobile tickets. Confirmation is sent at booking. Most people can participate, and service animals are allowed. This is a moderate-paced walking outing, not a seated activity, so wear shoes that can handle old and uneven streets.
Weather requires attention. The operator describes the walk as rain or shine, and New Orleans can be very hot or surprisingly cold. The booking terms also say that poor weather or a failure to reach the minimum group size can lead to a cancellation, with a different date or full refund offered in those cases.
The cancellation language needs careful reading. The booking policy allows a full refund when you cancel at least 24 hours before the start time, but no refund applies inside 24 hours. The operator’s own terms also say all sales are final and that some cancellations receive future credit rather than cash. Confirm the exact policy at checkout, especially if your schedule is tight.
The experience has a 3.6 rating from 23 recorded ratings, which reflects a sharp split. Many high marks focus on Cody or Coty, entertaining storytelling, city history, and useful suggestions. Several low marks report a missing guide, a last-minute cancellation, unclear meeting instructions, or delayed refund handling. That operational risk is not minor, so I would avoid booking it on the night of an important birthday dinner, cruise departure, or nonrefundable show.
Who will enjoy this walk most

I would recommend it to you if you want a lively first look at the French Quarter and enjoy a loose blend of history, folklore, and nightlife. It suits friends, couples, and adults who like asking questions, walking between drinks, and treating ghost stories as entertainment rather than scientific evidence.
It can also work as a first-night orientation. The route introduces Jackson Square, St. Louis Cathedral, Bourbon Street, historic buildings, and places tied to New Orleans legends. You may leave with ideas for bars, shops, and sights to visit later.
Families should check the age and bar rules before booking. Children under 18 need a parent or guardian unless a guide authorizes otherwise, and not every bar permits children inside. Anyone who dislikes alcohol-centered activities, uneven pavement, or supernatural storytelling should choose a more focused history walk.
I would also think twice if you need a carefully timed schedule. The walking time varies, and waits inside bars can extend the outing. The group size may reach 99 people, so the experience is not designed for quiet personal attention.
Should you book the New Orleans Drunken Voodoo Tour?
Book it if you want a playful French Quarter night with history, voodoo stories, haunted addresses, bar stops, and an EMF meter to pass around. The best version of the experience depends heavily on the guide, and Cody or Coty appear to bring the warmth, patience, and storytelling that make the route work.
Book with caution because the recent operational complaints are serious. Arrive early at the exact sidewalk meeting point, keep your phone active, confirm the start time, and maintain a backup plan. If the tour runs as intended, $35 is a sensible price for a short, entertaining orientation to the Quarter. If you need guaranteed punctuality or a polished academic tour, choose another activity.
FAQ
How much does the tour cost?
The listed price is $35 per person. Drinks and gratuities are not included.
How long does the tour last?
The walk lasts about one to two hours. The actual length can change, especially when the group waits inside busy bars.
Where does the tour meet?
Meet at 941 Bourbon Street, New Orleans, at the gate of the courtyard attached to Lafitte’s Blacksmith Shop Bar. Meet on the sidewalk, not inside the bar or at a street corner.
Where does the tour end?
The tour ends in the French Quarter, at Jackson Square.
Are drinks included?
No. Drinks are available to buy along the route, but they are not part of the ticket price.
Is paranormal activity guaranteed?
No. The tour does not guarantee that you will see a ghost, vampire, spirit, or other supernatural being.
Can I use the EMF meter?
You may request paranormal equipment at check-in. You must provide identifying and booking information, and you must return the equipment before leaving. Lost, damaged, or missing equipment may result in a $250 charge.
Is the tour suitable for children?
Children under 18 must have a parent or guardian unless a guide gives authorization. Some bars along the route may not allow children inside.
What happens if I arrive late?
The group leaves at the scheduled departure time, and late arrivals are not eligible for a refund. Contact the operator before departure if you expect to be late.
Can I cancel for a refund?
You can cancel at least 24 hours before the start time for a full refund under the booking policy. Cancellations within 24 hours and changes made within 24 hours are not refunded. If the operator cancels because of weather or insufficient bookings, you may be offered another date or a full refund.
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