Reviewed · NEW ORLEANS MUSEUM AND ATTRACTION TICKETS
New Orleans: Go City All-Inclusive Pass with 25+ Attractions
New Orleans rewards curiosity, and this pass gives you plenty to be curious about. You can move from a French Quarter ghost walk to a swamp boat, then spend an afternoon at the National WWII Museum or the New Orleans School of Cooking. I like the range, and I like that a single pass covers both major museums and guided tours. The main catch is simple: you need to plan. Popular tours require reservations, and a pass day runs by calendar day, not by 24-hour periods.
I also like the choice of one to five days, which lets you match the pass to your trip instead of paying for a longer package than you need. The digital pass is easy once it is synced to your phone, though older instructions and some redemption points have caused confusion. Start early, check opening days, and you can get real value from the $84 price.
Key points to know before you buy

- A broad mix of New Orleans experiences: Use the pass for museums, cemetery tours, French Quarter walks, cooking, cruises, and swamp trips.
- The best value comes from active days: One expensive tour plus a museum or second attraction can quickly justify the cost.
- Choose from four durations: The pass is available for 1, 2, 3, or 5 consecutive days after activation.
- Reservations matter: Swamp tours and other popular activities may require advance booking, so do not wait until you arrive.
- The National WWII Museum is a strong anchor: Pair it with nearby or central activities rather than trying to race through the city.
- Use the app before leaving home: It shows the current attraction list, hours, reservation rules, and access instructions.
How the New Orleans pass works

The Go City All-Inclusive Pass is a prepaid admission card for more than 25 New Orleans-area attractions and tours. You choose a 1, 2, 3, or 5-day pass. It remains unused for up to one year after purchase, then activates when you visit your first included attraction.
Once active, it works for the number of consecutive calendar days you purchased. If you scan in at 3 p.m. on Monday with a one-day pass, Monday is your day. It does not continue until 3 p.m. Tuesday. I would begin as early as practical, especially with the one-day option.
You can use the pass through the Go City app, save it to your phone or tablet, or print a copy. The app is the best planning tool because attractions and opening hours can change. It also explains how to reserve activities and where to go for admission.
The pass does not give you a custom private itinerary. You still need to choose your own route, check transport times, and reserve the tours that require it. Think of it as a key to many doors, not a guided group package.
More museum and attraction tickets in New Orleans:
- The National WWII Museum Admission Ticket New Orleans
★ 5.0 · 2,202 reviews - French Quarter Walking Tour With Comp 1850 House Museum Admission
★ 5.0 · 781 reviews - New Orleans: The National WWII Museum Ticket
★ 4.8 · 704 reviews
Which pass length makes sense for you

The 1-day pass is for a focused attack. It can work if you choose attractions close together and begin early, but it is not a relaxed way to see New Orleans. You will need to make firm choices, since a swamp tour, a museum visit, and a walking tour can consume most of the day.
The 2-day pass gives you a little breathing room. I would use one day for the French Quarter and central museums, then give the second day to a swamp or river experience. This is a sensible choice for a short visit.
The 3-day pass is likely the sweet spot for many people. You can combine a major museum with one tour each day and still leave time for meals and wandering. The 5-day pass suits a longer stay or anyone who wants to see several museums, tours, and out-of-town attractions without racing.
At $84 per person, the value depends on your choices. A pass used only for low-cost museum visits may not save much. A day built around a paid boat tour, a guided walk, and a museum can make the math work quickly. Before buying, add up the individual prices of the places you genuinely want to visit. Do not count attractions you would skip just because they are included.
French Quarter walks with a darker edge

Several included tours focus on the French Quarter and its stories. French Quarter Phantoms offers the Ghost and Vampire Combo Tour, Saints and Sinners, a Garden District tour, a Tremé tour, and a French Quarter History and Voodoo Tour.
These are useful if you want context from a guide rather than simply strolling past old buildings. The subject matter ranges from local history and voodoo traditions to crime, legends, and the city’s supernatural reputation. The Ghost and Vampire Combo Tour is a natural pick for an evening, while Saints and Sinners gives you a different way to look at the city’s past.
The Garden District and Tremé tours help you move beyond the most visited blocks of the French Quarter. The pass also includes a Cities of the Dead Cemetery History Tour by Haunted History Tour. That experience is a good fit if you are interested in New Orleans burial customs and cemetery history.
One practical point: walking tours have fixed start times, so they can shape your whole day. Reserve early when required, and leave room to get to the meeting point. The pass may cover admission, but it does not remove the need to arrive on time.
Swamp tours and Cajun country
The pass includes Ultimate Swamp Adventures and the Cajun Pride Swamp Tour by Boat. These are among the strongest reasons to consider the pass, especially if you want more than city museums.
You will travel beyond central New Orleans for a different side of southern Louisiana. The boat setting lets you see wetland scenery and look for wildlife, including alligators. The exact experience depends on the operator, weather, and season, so keep your expectations sensible. This is a nature outing, not a guaranteed wildlife show.
The pass includes both a boat-based Cajun Pride tour and Ultimate Swamp Adventures. Check the current app details carefully before booking, since transport instructions, departure times, and reservation rules matter. If you want an early morning departure, arrange it ahead of time. That specific timing can fill up.
One useful detail comes from the booking experience: Captain Danny is associated with the Ultimate Swamp Adventures tour. If that is the operator and time you choose, you may find the outing especially appealing if you prefer a guide-led wildlife trip rather than a self-guided visit.
Allow much of a day for a swamp excursion once transport and departure times are considered. Do not schedule a tightly timed museum or cruise immediately afterward.
A different side of New Orleans for another evening:
- New Orleans Premier Ghost, Voodoo and Vampire Walking Tour
★ 4.5 · 12,856 reviews - New Orleans Steamboat Natchez Jazz Cruise with Dinner Option
★ 4.0 · 7,533 reviews - Adults-Only New Orleans Ghost, Crime, Voodoo, and Vampire Tour
★ 5.0 · 6,545 reviews - New Orleans Food Walking Tour of the French Quarter with Small-Group Option
★ 5.0 · 6,118 reviews
Museums that deserve your time

The National WWII Museum is the heavyweight included attraction. Give it serious time rather than treating it as a quick stop between other activities. Its scale and subject make it difficult to appreciate if you rush through in an hour.
Vue Orleans offers viewing points and city interpretation, giving you a broad look at New Orleans from above. It is a useful choice early in your stay because it can help you understand the city’s layout before you start walking between neighborhoods.
The New Orleans Jazz Museum at the Old US Mint connects the city’s music story with an important historic building. The Southern Food and Beverage Museum is a natural match for anyone who wants to understand the region through cooking and drinking traditions.
Other included historic sites include the Cabildo, the Presbytère, the 1850 House, and the New Orleans Pharmacy Museum. These are smaller than the WWII Museum, so they can fit neatly into a French Quarter day. Their size is an advantage when you need a shorter indoor stop, though you should check the hours before setting out.
Longue Vue House and Gardens and the Edgar Degas House offer a different pace. They take you away from the standard French Quarter circuit and suit visitors who want architecture, domestic history, and a quieter setting.
Cooking, cruises, and hands-on choices

The New Orleans School of Cooking demonstration with a meal is one of the pass options I would prioritize. It gives you food, instruction, and local culinary context in one stop. It is also a good change of pace after several walking tours and museum interiors.
The Paddlewheeler Creole Queen provides a river-based view of the city. This is not the same kind of experience as a museum or cemetery walk. You are trading close-up detail for time on the water and a broader sense of New Orleans beside the Mississippi.
Allow extra care with the Creole Queen. One booking account found that a physical ticket was needed, even though most other attractions accepted a scanned QR code. Check the current instructions in the app and confirm where you must exchange or collect anything before heading to the boat.
The pass also includes a Walking Scavenger Hunt New Orleans. This may suit families or groups that want a more active way to explore, though it will work best if you are comfortable following directions and managing your own pace.
Building a good one-day or three-day plan

For one day, I would choose either the French Quarter cluster or a major excursion, not both. A practical city day could include Vue Orleans, one French Quarter or cemetery tour, and one museum such as the Pharmacy Museum or the Cabildo. Trying to add a swamp tour would leave little time for meals or unscheduled discoveries.
For three days, I would split the attractions by type:
- Day one: Vue Orleans, a French Quarter history or voodoo tour, and one nearby museum.
- Day two: The National WWII Museum, followed by the New Orleans School of Cooking if the timing works.
- Day three: A swamp tour, the Creole Queen, or a Garden District and Tremé combination.
That is only a framework. Check tour times first, then build the rest of the day around them. The most common mistake is choosing attractions by location without checking their opening days. Many New Orleans attractions have limited schedules, and Monday closures have caused problems for some visitors.
The app should be your final authority. Attraction lists can change, and the pass information may differ from older printed material. Mardi Gras World was mentioned as a favorite in one booking account, but it is not included in the attraction list provided here. Check the current app rather than assuming it is covered.
Reservations, scanning, and pickup lessons

The pass is easiest after it is activated and properly loaded onto your phone. Follow the booking confirmation instructions to sync it with the Go City app before you arrive. Keep a screenshot or printed backup if you prefer not to rely on mobile service.
Most locations use a QR code scan, but not every attraction handles entry in exactly the same way. The Creole Queen may require a physical ticket, and some activities issue wristbands or other entry materials. Read the access instructions for each attraction rather than treating the pass as a universal scan-and-go ticket.
Older redemption arrangements involved collecting a pass in the Canal Street area near Harrah’s Casino. Current instructions may differ, so use the directions attached to your booking. If you need to print anything, arrange it before you reach the attraction. Finding a printer at the last minute is an avoidable nuisance.
Reservations are the larger issue. Call or reserve online for the activities that require it, especially swamp tours and popular guided walks. A hotel may help with phone calls, but you should not rely on a desk clerk to organize your entire schedule.
Who gets the best value

I would recommend this pass to an active first-time visitor who wants a mix of tours, museums, and regional outings. Families can make good use of it because the choice of activities keeps different age groups interested, though a one-day pass is too tight for a relaxed family schedule.
It also suits repeat visitors who have already seen the main French Quarter sights and want to add Tremé, the Garden District, museums, or a swamp trip. Couples and friends should compare the pass price with their real wish list before buying.
The pass is less useful if you prefer long meals, slow neighborhood walks, or one major attraction per day. New Orleans is not a city you need to conquer. If you know you will visit only two inexpensive museums, paying separately may be wiser.
Cancellation and practical details
You can cancel up to 24 hours in advance for a full refund. The pass is valid for one year from purchase, but activation begins only with your first attraction visit.
Operating hours can change during holidays and other periods. Check before you go, even if the attraction appears open in an older plan. The pass itself has no single meeting point. You activate it at any included attraction.
Should you book the Go City New Orleans Pass?
Book it if you can name at least three or four included attractions you truly want, especially if one is a swamp tour, boat cruise, major museum, or cooking experience. The strongest value comes from grouping several paid activities into two or three well-planned days.
Skip it if your visit is built around unhurried meals and wandering, or if you are unlikely to reserve tours ahead of time. For most active visitors, the 3-day pass offers the best balance. A 5-day pass is better for a longer stay, while the 1-day version demands an early start and careful timing.
FAQ
How many attractions are included?
The pass includes admission to more than 25 New Orleans-area attractions, activities, and tours. The exact line-up can change, so check the Go City app before your visit.
How long can I use the pass?
You can choose a 1, 2, 3, or 5-day pass. After activation, it is valid for the number of consecutive calendar days purchased.
Does the pass run for 24 hours after first use?
No. The pass works by consecutive calendar days, not 24-hour periods. Starting early helps you get more from each day.
When does the pass activate?
It activates when you visit your first included attraction. It is not activated simply by purchasing it.
How long is the unused pass valid?
An unused pass is valid for one year from the purchase date.
Do I need the Go City app?
The app is recommended because it contains the current attraction list, opening times, and access instructions. You can also save the pass to a phone or tablet, or print a copy.
Do I need reservations?
Some popular activities require reservations. Check the app and reserve well in advance to avoid missing the tour or time you want.
What tours are included?
Included choices include French Quarter history and voodoo tours, Ghost and Vampire, Saints and Sinners, Garden District and Tremé tours, cemetery history, swamp tours, the Creole Queen, and a walking scavenger hunt.
Is the National WWII Museum included?
Yes. Admission to the National WWII Museum is included in the pass.
Can I cancel for a refund?
Yes. You can cancel up to 24 hours in advance for a full refund.
Newest New Orleans tours we have written up
- 45-Minute Garden District Highlights Tour in New Orleans★ 5.0 · 33 reviews
- New Orleans City and Swamp Helicopter Tour★ 5.0 · 9 reviews
- 45-Minute Marigny Triangle Highlights Tour in New Orleans★ 5.0 · 12 reviews
- 20 Passenger New Orleans Airport or Hotel Transfer★ 5.0 · 6 reviews
- Private New Orleans 2-Hour Sail Aboard a Luxury Yacht★ 5.0 · 44 reviews
- The New Orleans Darkness Tour★ 4.4 · 9 reviews
- 11 Passenger Executive Van: New Orleans Airport or Hotel Transfer★ 4.0 · 8 reviews
- Spooky Family Ghost Tour★ 3.4 · 9 reviews
New Orleans Museum and Attraction Tickets, compared.

The National WWII Museum Admission Ticket New Orleans
Read our review →
French Quarter Walking Tour With Comp 1850 House Museum Admission
Read our review →
The National WWII Museum Campus Pass plus 4-D Film
Read our review →
New Orleans Mardi Gras World Behind-the-Scenes Tour
Read our review →Browse the lists this tour appears in




